

                       ============================
                               T&J InBetween!
                       ============================
                       Copyright 2004 - BBSFiles.com

                                original
                       COPYRIGHT 1995 T&J Software


                      VERSION 1.00    May 21, 1995

                                   By

                            Tom & Jane Wildoner


LATEST VERSION:

Please visit http://BBSFiles.com for the latest version of this program.

LEGALITIES:

THIS SOFTWARE AND ACCOMPANYING MATERIALS ARE DISTRIBUTED "AS IS" WITHOUT
WARRANTY, EXPRESS, IMPLIED OR STATUTORY, INCLUDING BUT NOT LIMITED TO ANY
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT SHALL ANYONE INVOLVED WITH THE CREATION AND PRODUCTION OF THIS
PRODUCT BE LIABLE FOR INDIRECT, SPECIAL, OR CONSEQUENTIAL DAMAGES, ARISING
OUT OF ANY USE THEREOF OR BREACH OF ANY WARRANTY. ONCE REGISTERED, ANY
DISTRIBUTION OF THE REGISTERED KEY WILL INVALIDATE YOUR KEY IN ALL FUTURE
VERSIONS OF THIS PROGRAM AND NO PRODUCT SUPPORT WILL BE GIVEN. DISTRIBUTING
A REGISTERED KEY FILE WILL ALSO BRING ABOUT CRIMINAL CHARGES.

DISTRIBUTION:

You may make this file available for downloading from your BBS or you may
upload it to any BBS of your choice, provided that you do not make any
changes to the contents of the archive (ZIP file). The archive and its
individual contents may not be used by any service that charges any money
whatsoever, without the written permission of the author.

PROGRAM DESCRIPTION:


The object of this game (as you already know <G>) is to bet on if the
third card played will be between the two cards shown. Be warned, if
the third draw is equal to one of the two displayed - you will lose
double your bet!

A percentage of each LOST hand goes into the jackpot. To win the jackpot
money, you must get three of a kind! If the first two cards are a pair,
you will be prompted to hit enter to take a chance at winning the jackpot!
This costs nothing.

The amount paid for a winning hand varies depending on the spread of the
original two cards shown. This is configured by your sysop. The larger
the spread between the cards, the lower the payoff will be!

There are two ways to play (as set by your sysop).

Play Type #1: The sysop sets the number of hands per day that you are
allowed. Let's say your sysop sets this at 50 - in play mode #1, the
door multiplies 50 by 7 (since this door resets every monday) thus
giving 350 total hands. You may play these hands at your convenience,
45 hands today, 115 hands tomorrow, etc... Once you play your 350
hands, you are done for the week.

Play Type #2: Let's use the same schematic as above and you have 350
total hands. You will know you are in mode #2 by looking at the menu
screen. It will say, "350 hands per week/50 for today". In play mode
#2, the door divides your total hands left by the number of days left
before the door resets. Let's say you couldn't play the door on monday
or tuesday, when you logon on wednesday, the door divides 350 by 5 (5
days left before it resets) and allows you to play 70 hands on
wednesday.

           COMMAND SUMMARY 
 į 1 į 2 Ŀ     [E or -] Enter new/different bet
 ۳                                [H] Help with Commands
 ۳                                [N or *] Next Hand
 ۳                                [Q] Quit Door
 ۳                                [R] Redraw Screen
 ۳                                [S or +] Same bet as last bet
 ۳                                [T] Top Ten View
      [V] View High Score List
      [J] Jackpot Winner List
                                       [Z] Statistics

[H] Help with Commands will bring up this help screen.

[J] Jackpot Winner List will display a listing of all those who have
hit the jackpot, date it was hit, and the amount paid.

[Q] Quit Door will exit the door and return to the BBS.

[T] Top Ten View will show the current TOP TEN PLAYERS. The top ten
    list will show the players name, number of hands played thus far,
    and their current score.

[V] View High Score List will show the current all time high score and
    last weeks high score. You may also view a text file listing all
    players who hit the jackpot, when they hit it, and how much they
    won.

[R] Redraw Screen

[N or *] Next Hand will put up the first two cards. The only two
         commands available to you after hitting N or * is to bet.

[E or -] Enter a new or different bet. This allows you to type in the
         amount of your bet (up to the limit specified by your sysop).

[S or +] Place the same bet as the last time.

[Z] Statistics will show payoffs of each ratio and will also report
    your total winning/lossing hands.

Notice that all the main commands are conveniently located on your
numeric keypad.

NOTE:

A public registration key is included

Until the door is registered, you are limited to one door entry per
day and a total of 35 hands per week. When you get your TJINB.KEY file, you
may then customize the door for more plays.


INSTALLATION:

Run the utility program by typing TJINB UTILITY

CONFIGURATION: (Your TJINB.CFG file)

Example configuration file for PCBOARD.SYS

C:\PCB\PCBOARD.SYS  <=-  (Full pathname of your PCBOARD.SYS file)
T&J Software        <=-  (Change this to your BBS name)
Tom                 <=-  (The Sysop's first name)
Wildoner            <=-  (The Sysop's last name)

Example configuration file for USERS.SYS
-
C:\PCB\USERS.SYS    <=-  (Full pathname of your USERS.SYS file)
T&J Software        <=-  (Change this to your BBS name)
Tom                 <=-  (The Sysop's first name)
Wildoner            <=-  (The Sysop's last name)

Example configuration file for DOOR.SYS
-
C:\BBS\DOOR.SYS     <=-  (Full pathname of your DOOR.SYS file)
T&J Software        <=-  (Change this to your BBS name)
Tom                 <=-  (The Sysop's first name)
Wildoner            <=-  (The Sysop's last name)

Example configuration file for USERINFO.DAT
-
C:\BBS\USERINFO.DAT <=-  (Full pathname of your USERINFO.DAT file)
T&J Software        <=-  (Change this to your BBS name)
Tom                 <=-  (The Sysop's first name)
Wildoner            <=-  (The Sysop's last name)
NOTE: DOOR.SYS must be in the SAME directory as USERINFO.DAT

Example configuration file for CALLINFO.BBS
-
C:\BBS\CALLINFO.BBS <=-  (Full pathname of your CALLINFO.BBS file)
T&J Software        <=-  (Change this to your BBS name)
Tom                 <=-  (The Sysop's first name)
Wildoner            <=-  (The Sysop's last name)

Example configuration file for DORINFOx.DEF
-
C:\BBS\DORINFOx.DEF <=-  (Full pathname of your DORINFOx.DEF file
                          where 'x' is the BBS Node number.
T&J Software        <=-  (Change this to your BBS name)
Tom                 <=-  (The Sysop's first name)
Wildoner            <=-  (The Sysop's last name)

Example configuration file for SFDOORS.DAT
-
C:\BBS\SFDOORS.DAT  <=-  (Full pathname of your SFDOORS.DAT file)
T&J Software        <=-  (Change this to your BBS name)
Tom                 <=-  (The Sysop's first name)
Wildoner            <=-  (The Sysop's last name)

Example configuration file for GTUSER.BBS
-
C:\BBS\GTUSER.BBS   <=-  (Full pathname of your GTUSER.BBS file)
T&J Software        <=-  (Change this to your BBS name)
Tom                 <=-  (The Sysop's first name)
Wildoner            <=-  (The Sysop's last name)
1                   <=-  (COM port number - defaults to 1)
1                   <=-  (Node number - defaults to 1)

** Please see your individual door documentation on setting up doors!

Example Batch File


   ECHO OFF
   CD\DOORS\VIDEOP          <=- Switch to the door's Directory.
   TJINB TJINB.CFG          <=- Execute the door program and pass the
                                configuration filename to the program.
   CD\PCB                   <=- Go back to PCB DIR when user exits door.
   BOARD                    <=- Restart BBS.

This Door is multi-node  compatible so you may run more than 1 node from
the same .CFG file provided the path to your system file (DORINFOx.DEF,
CALLINFO.BBS, etc) is exactly the same unless you are using environment
variables, (q.v.)

Environment Variables

PCBoard automatically creates the %PCBDRIVE% & %PCBDIR% environment
variables. Non-PCBoard systems may also use these variables by including
the following in either your BBS batch or AUTOEXEC.BAT
  SET PCBDRIVE=C:               <- Drive letter of your BBS files
  SET PCBDIR=\BBSDIR            <- Path to your BBS files
Then in your Door .CFG file instead of putting C:\BBSDIR\DOOR.SYS, you
would put %PCBDRIVE%%PCBDIR%\DOOR.SYS. This allows you to use just one
.CFG file for multi-node operation!

To specify a non-standard IRQ, put the IRQ number after the .CFG on the
command line.  For example:

     TJINB TJINB.CFG /5
or using the PCBDRIVE procedure:   SET IRQ=5   and use
     TJINB TJINB.CFG /%IRQ%

This tells the program to use IRQ 5 instead of the standard IRQ.

  Had reports of conflicts when using non-standard IRQ's on Novell/Netware
 systems. Seems Novell also uses the / character so something went screwy
 somewhere. So I added the * (asterisk) which may be used instead of the /
 in case of a conflict. In other words, /%IRQ% and *%IRQ% will both work
 and are interchangeable.

When specifying the location of the system file on line 1 of the doors .CFG
file, you may use the environment variables %pcbdrive%, %pcbdir%, %pcbnode%,
and %wcnodeid%. Some examples:
 PCBoard: 
   USERS.SYS in C:\PCB           - %pcbdrive%%pcbdir%\USERS.SYS
   USERS.SYS in C:\PCB\NODE1     - %pcbdrive%%pcbdir%\NODE%pcbnode%\USERS.SYS

 Wildcat!:
   USERINFO.DAT in C:\WC\NODE1   - C:\WC\NODE%wcnodeid%

Non-PCBoard systems may use the PCB environment variables by setting them
in either AUTOEXEC.BAT or in the batch that runs the door. For example:
 SET PCBDRIVE=C:
 SET PCBDIR=\BBSDIR
 SET PCBNODE=1

Fossil Driver Support

DoorFrame supports the use of Fossil drivers.  To tell your Door to use the
Fossil driver instead of the standard COM ports, just put /FD on the command
line when running the door. For example:
     MYDOOR MYDOOR.CFG /FD
indicates that a Fossil driver is present and should be used. If no Fossil
driver is detected, DoorFrame will print a message to that effect and exit
the door gracefully.

Sysop Keys

F3    -  Toggles the printer On/Off. Value is passed to PCBoard and/or
         written to DOOR.SYS and USERS.SYS
F4    -  Toggles the Page Bell on/off. Value is passed to PCBoard
         and/or written to DOOR.SYS and USERS.SYS
F5    -  DOS Shell. Allows SysOp to exit to DOS from inside a DOOR.
F7    -  Toggles the Caller Alarm On/Off. Value is passed to PCBoard
         and/or written to DOOR.SYS and USERS.SYS
F8    -  Returns the caller involuntarily to the BBS.
F9    -  Toggles the local display On/Off. Value is passed to PCBoard
         and/or written to DOOR.SYS and USERS.SYS
F10   -  Activates SysOp CHAT mode within the DOOR.
ESC   -  Deactivates CHAT mode.  DOOR is resumed.
UP    -  Give the caller extra time while in the DOOR.  
DN    -  Subtract time from the caller while in the DOOR. 
HOME  -  HELP key for Status Line options.
ALT-N -  SysOp next on toggle. Value passed to PCBoard. (PCBoard only)
ALT-X -  PCBoard will exit after current caller logs off. Value is
         passed to PCBoard. Not available on non-PCBoard systems.

SYSOP.CFG FILE:

50
c:\WILDCAT\BULL\BULL99.SCR
c:\WILDCAT\BULL\BULL99.BBS
2
1000
2
1
2
3
4
5
6
7
8
10
50
100

LINE 1: Number of hands per DAY.
LINE 2: PATH and FILENAME to color bulletin. (or NONE)
LINE 3: PATH and FILENAME to ASCII bulletin. (or NONE)
        DO NOT leave a blank on either of the above two lines! It WILL
        result in an error. If you are running Wildcat! BBS, the color
        bulletin extension must end in .SCR and the mono bulletin must
        end in .BBS (trust me on this <G>).
LINE 4: Door entries per day per player.
LINE 5: Starting Cash.
LINE 6: Play Type (1 or 2)

        Option 1: Option one multiplies your number of hands per day
        setting (Line 1) by 7 and this results in total hands playable
        per week. Let's say you have 50 on line one, the player would
        be given 50x7 or 350 hands to play. With option number 1 they
        could play all 350 in one session or split it up during the
        week - the choice is theirs.

        Option 2: Option two multiplies your number of hands per day
        setting (Line 1) by 7 and this results in total hands playable
        per week. Using the above example of 350 hands, option two looks
        at the number of days left before the door resets and divides
        350 by that number. The net result is maximum playable hands
        during this day. Let's say a player first logs in the door on
        thursday (four days before the door resets). Using option #2
        the player would get 350/4 or 87 hands to play today. The later
        during the week somebody plays, the more hands they get per day.

        Using these two options seemed more relevant than using
        make-up days. Let me know what you think.

                                                    RECOMMENDED
                                                     SETTINGS
                                                    
LINE 7: Payoff #1 (cards 12 apart i.e. a 2 and an Ace)   1
LINE 8: Payoff #2 (cards 11 apart)                       2
LINE 9: Payoff #3 (cards 10 apart)                       3
LINE 10: Payoff #4 (cards 9 apart)                       4
LINE 11: Payoff #5 (cards 8 apart)                       5
LINE 12: Payoff #6 (cards 7 apart)                       6
LINE 13: Payoff #7 (cards 6 apart)                       7
LINE 14: Payoff #8 (cards 5 apart)                       8
LINE 15: Payoff #9 (cards 4 apart)                       10
LINE 16: Payoff #10 (cards 3 apart)                      50
LINE 17: Payoff #11 (cards 2 apart i.e. 2 and 4)         100

MAXBET.DAT FILE:

Maximum betting has been increased to $99,999,999,999, that's almost
10 billion dollars per hand. You may change the maximum bet by editing a
file called MAXBET.DAT. Don't use comma's in the number. If this file
doesn't exist, it will be created by InBetween with a default maximum bet
of $9,999,999.

JACKPOT.DAT FILE:

This contains the current jackpot.

JACKPOT.WIN FILE:

This contains the jackpot winners list.

LOST.DAT FILE:

This file contains two lines. The first number (on line 1) is the
percentage of each losing hand that is transfered into the jackpot.
The default value is 10, or 10% of each losing hand. The second number
(on line 2) is the percentage of each lossing double hand that goes
into the jackpot. The default is 20%. You may change these as you see
fit.

STATS.DAT FILE:

Contains the statistics on winning/lossing hands for each ratio.

MAINTENANCE:

After the initial setup, no maintenance on your part is needed!
The door will reset every monday!

PLAYING LOCALLY:

Just type TJINB LOCAL

VERSION HISTORY:

See the HISTORY.TXT file for information on the history of the game
and the new options in the new versions!

REGISTERING:

visit http://BBSFiles.com to purchase a "vanity" key